Iron Man 3

Iron Man 3: More Suits to Play With

FXguide

9 May 2013

“The way that visual effects are these days is that we definitely are the can-do department,” – Chris Townsend. Comments the overall VFX supe on Marvel’s Iron Man 3, reflecting on the crucial role his department played in bringing the film to the big screen. Along with visual effects producer Mark Soper, Townsend co-ordinated 17 studios across the globe and more than 2,000 shots for the Shane Black-directed picture.

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Skyfall

Skyfall Station

Digital Media World

14 Dec 2012

After the main shoot for ‘Skyfall’ got started in November 2011, Cinesite’s VFX Supervisor Jon Neill set to work with his team on their sequences deep in the London Underground in January 2012. They worked on a series of scenes following Bond as he pursues the villain Silva into the underground system, taking on a harrowing chase through the tunnels and culminating in a spectacular crash. The team’s task was to combine live action plates shot in a closed off, disused section of railway with action shots staged at the 007 stage at Pinewood Studios, and enhance the composites with 2D and 3D elements and extensions, ultimately constructing the full sets as seen in the film.

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SKYFALL: Jon Neill – VFX Supervisor – Cinesite

The Art of VFX

14 Dec 2012

What is your background? I have a background in traditional art and hold a degree in drawing and painting and a post-graduate diploma in electronic imaging. Before I became a VFX supervisor, I held CG supervisor and lighting roles. My credits at Cinesite include overseeing a large portion of shots on Disney’s JOHN CARTER, WOLVERINE, HITCHHIKERS GUIDE TO THE GALAXY and 3 of the HARRY POTTER films.

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Bond Gets a CG Komodo Dragon for Skyfall

Animation World Network

28 Nov 2012

Cinesite’s Jon Neill discusses creating the first CG character for the Bond franchise along with other VFX mayhem.

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Skyfall

CGSociety

23 Nov 2012

In case you’ve been under a rock, Skyfall is the latest James Bond franchise adventure movie, the 23rd excursion for the Ian Fleming stories. A long list of VFX studios were given rope on the production, including Cinesite, MPC, DNeg and Framestore. Thankfully, the Bond series are not being created in stereo, I’m assuming that it would distract from the more stayed, old-world British aura around the stories. This is however, the very first time a fully CG creature has been employed in the Bond film franchise. Being a replacement for a real creature, the komodo dragon had to be convincingly real at full screen. There were three sequences in particular taken on by Cinesite where the facility used its digital environment expertise to enhance physical stunts and effects for the Skyfall movie.

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Bond’s Boldest Adventure Yet: Skyfall

FXguide

22 Nov 2012

When Komodos attack Back from the dead and tracking his Turkey attacker, Bond heads to Shanghai, and then onto a casino in Macau. Upon leaving the casino, Bond is stopped by security and ends up in a fight amongst a pit of Komodo dragons, who eventually take down one of his assailants. In a homage to the crocodile scene in Live and Let Die, Bond escapes by leaping off one of the Komodo’s backs to safety.

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Cinesite’s VFX Add Finesse to Practical Special Effects in Skyfall

StudioDaily

20 Nov 2012

Just as James Bond traditionally likes his martinis shaken, not stirred, the James Bond franchise has preferred its effects shots to be practical, not CG-driven. “Bond always likes to do things in camera,” says Jon Neill, VFX supervisor for Cinesite, which worked on 87 shots in four sequences in the latest Bond adventure, Skyfall — a CG Komodo dragon sequence and three sequences that are part of a chase set in the London Underground.

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John Carter

UK Effects House Cinesite Sells Debut TV Series to Discovery Networks

The Hollywood Reporter

8 Nov 2012

The cable networks group acquires extreme fishing reality show “Rod and Rucksack” for its channels in Europe, the Middle East and Africa.

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VFX House Cinesite Turns to Production With Travel Series

Broadcast

8 Nov 2012

Visual effects house Cinesite has made its first move into production, selling a travel and adventure series to Discovery Networks.

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2012 Hollywood Post Alliance Awards Announces Nominees

creativecow.net

13 Sep 2012

The HPA has announced the nominees for the 2012 HPA Awards. The Awards honor excellence in post production and bring recognition to the achievements of individuals and companies who are engaged in significant and revolutionary work in post production.

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Cinesite's Fresh Start

fxguide.com

23 Aug 2012

There has been a lot of talk in recent weeks about the state of the visual effects; working conditions, wages, unions, subsidies and the future of the industry in general. But amongst those reports, pioneering company Cinesite has managed to push through a major upheaval – its sale by long-time owner Kodak – to essentially begin a new life.

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Cinesite Inspires With Its First Technical FX Internship

Digitalmedia world.com

14 Aug 2012

Cinesite awarded Firtina Ozbalikci, a second year computer science student, its first Technical Effects placement under the facility’s 2012 Inspire Internship program.

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Finding New Dimensions: The Shape of the Problem

3D World

24 May 2012

What might a dedicated conversion tool look like? One studio with an informed opinion is London’s Cinesite, which recently built a stereo-conversion pipeline from scratch to post-convert 87 minutes of footage for the movie John Carter.

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The Art of VFX: John Carter

The Art of VFX

27 Mar 2012

The Art of VFX settles down with Sue Rowe, VFX Supervisor at Cinesite, to discuss work on John Carter.

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Life on Mars

Computer Graphics World

23 Mar 2012

They aren’t little green men, but the large, strange-looking Martians in the science-fiction romance film John Carter are definitely green. And alien. The Martian barbarians, called Tharks, have four arms, no nose, and head flaps, and they’re violent. And, they aren’t the only inhabitants of the red planet.

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The VFX Show #144: John Carter

Fxguide

19 Mar 2012

Mike Seymour, Jeff Heusser and Matt Wallin take a journey to Mars to review the visual effects of John Carter.

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John Carter 3D Behind the Scenes Exclusive

3D Focus

12 Mar 2012

Disney’s ‘John Carter 3D’ was released last Friday, a film that has been in the planning stage for 81 years. We spoke to the film’s producers who exclusively reveal post production secrets.

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John Carter: The Original Space Adventure

Animation World Network

12 Mar 2012

Go behind the scenes of Andrew Stanton’s first live-action feature and long-awaited Edgar Rice Burroughs adaptation.

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CGSociety Production Focus: John Carter

CGSociety

10 Mar 2012

What does it take to create a planet? A lot more effort than can fit in a seven day week. Ask the hundreds of artists at Cinesite who spent two years creating Martian environments, cities and airships for Disney’s film John Carter, or the 120 animators plus several hundred in the supporting cast at Double Negative who created the big green aliens who populated the planet.

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Mission to Mars

The Daily

10 Mar 2012

An epic journey to the Red Planet, 100 years in the making.

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Why John Carter Has to Be Seen to Be Believed

The Guardian

1 Mar 2012

John Carter is the kind of movie no studio bigwig in their right mind ought to have greenlit – but where else will you see such strange monsters?

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"John Carter": Andrew Stanton Injects 21st Century Mojo Into Mars Tale

LA Times

13 Jan 2012

“Star Wars,” “Superman,” “Avatar” – for decades, Hollywood has found box-office treasure in fantasy science fiction epics about heroes adventuring in strange and mysterious lands. “John Carter,” director Andrew Stanton’s upcoming Martian war tale, is based on the 100-year-old Edgar Rice Burroughs yarn that helped inspire many of those stories.

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Andrew Stanton Q&A

Den of Geek

29 Nov 2011

Andrew Stanton talks about the process of making the forthcoming John Carter, and just why Pixar movies are so brilliant, in a fascinating Q&A… (abbreviated)

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Harry Potter and the Deathly Hallows: Part 2

Familiar Names Dominate Oscar Visual Effects Nominations

C|Net

24 Jan 2012

When the Academy of Motion Picture Arts and Sciences unveiled its Oscar nominations this morning, there were some very familiar names among the honorees.

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Harry Potter and the Deathly Hallows Part 2

Digital Media World

11 Oct 2011

Through to this final film, the world of Harry Potter has been a magic place for VFX artists to test their talents and achieve some of their best work. Cinesite discusses wand duels and infinite staircases for ‘Harry Potter and the Deathly Hallows Part 2’

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X Men: First Class

Cinesite Helps X Men: First Class Achieve 1960s Look

Kodak InCamera

5 Oct 2011

Cinesite UK is one of the largest full-service visual effects and post-production facilities in the world. A wholly-owned subsidiary of Kodak, Cinesite has recently completed more than 115 visual effects shots for X-Men: First Class, which unveils the beginning of the X-Men saga.

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Cinesite’s 115 VFX Shots for X Men: First Class

3D World

13 Jun 2011

Cinesite worked on a range of shots including a retro version of the Cerebro Room, Azazel’s fight sequences, a military parade in Red Square, and Washington DC, devastated by nuclear war.

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Pirates of the Caribbean: On Stranger Tides

On Stranger Tides

Digital Media World

5 Sep 2011

Adriene Hurst of Digital Media World interviews Simon Stanley-Clamp, VFX supervisor, and Michele Sciolette, head of VFX technology about Cinesite’s work on “On Stranger Tides”

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Pirates of the Caribbean: On Stranger Tides

The Art of VFX

3 Jun 2011

The Art of VFX settles down with Simon Stanley-Clamp, VFX Supervisor at Cinesite, to discuss work on “On Stranger Tides”

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Cinesite Studio Profile

CGSociety

3 Jun 2011

Renee Dunlop of CGSociety profiles Cinesite upon the release of “Pirates of the Caribbean: On Stranger Tides”

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Battle: Los Angeles

Coordinating Another Alien Invasion

CGsociety

15 Mar 2011

CGsociety’s Paul Hellard gets a look in on Cinesite’s work for the Battle: Los Angeles. The film follows a marine platoon that’s battling against an alien invasion. Cinesite’s Ben Shepherd was that facility’s VFX Supervisor, responsible for a tally of 110 shots.

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Cinesite's Battle Ready VFX

Televisual

14 Mar 2011

Sony/Columbia’s new Jonathan Liebesman directed disaster movie Battle: Los Angeles centres on a series of striking visual effects from Cinesite. The VFX giant created many of the film’s intricately detailed battle sequences as well as the Commander Alien character.

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The Chronicles of Narnia: Voyage of the Dawn Treader

Sea Quest

Cinefex

21 Dec 2010

The Dawn Treader arrives at its first port of call, Lone Island, which consisted of Australian plate photography enhanced with digital matte paintings and environment work supplied by Cinesite and the production’s in-house visual effects team. The crew disembarks at the quayside, constructed as a partial set in Brisbane, which Cinesite matte painter Sevendalino Khay enhanced with CG set extensions.

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Animating Narnia's Evil Green Mist

Studio Daily

One of the magical elements of the latest Narnia film, The Voyage of the Dawn Treader, is a menacing green mist that preys on characters' vulnerabilities and takes advantage of their weaknesses and desires. As one character puts it, “It seeks to corrupt all goodness – to steal the light from this world.” It fell to Cinesite to figure out how to do justice to that idea, combining realistic simulations of the mist with subtle performance-animation aspects that would bring the smoky tentacles to life.

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Harry Potter and the Deathly Hallows: Part 1

Harry Potter & the Deathly Hallows

FX Guide

9 Dec 2010

Lord Voldemort’s snake-like nose was one of Cinesite’s key effects on Deathly Hallows: Part 1, replacing the real nose of actor Ralph Fiennes in 46 shots. On set Fiennes played the scene with 16 tracking markers applied via a mould. “It was a latex mask that had holes cut in it and they would put the markers though that so that they were always in the same place,” explained Cinesite 2D supervisor Andy Robinson. “That enabled the trackers to line up the head a lot better.” HDRs of the scene were also captured and a texture shoot of Fiennes' head gave Cinesite polarised and unpolarised images to derive both bump and spec passes for the face.

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Cinesite Effects: Lord Voldemort and More

Post

Cinesite completed 93 shots for Harry Potter and the Deathly Hallows: Part 1, including Lord Voldemort’s snake-like nose, the ghost of Dumbledore and a Patronus doe. The most challenging involved replacing Ralph Fiennes' nose area with Lord Voldemort’s CG snake-like snout, which extended from between the eyebrows to the upper lip using Maya, RenderMan, PFTrack, 3de and Nuke.

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Marmaduke

Gone to the Dogs

Televisual

1 Aug 2010

Following its CG work on Beverly Hills Chihuahua and Underdog, Cinesite is back making dogs talk for Marmaduke, completing 650 VFX shots giving 10 live-action dogs the power of speech.

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Marmaduke: A Hybrid Breed Apart

AWN

7 Jul 2010

Fox’s big-screen adaptation of Marmaduke (based on the long-running comic strip) goes further in its hybrid animation approach than Beverly Hills Chihuahua or other canine movies.

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Marmaduke Gets Chatty Thanks to Cinesite

Post Magazine

Cinesite served as one of the lead visual effects houses on the 20th Century Fox feature Marmaduke, which opened in theatres last month. The live-action film is based on the comic strip and centres around a Great Dane, voiced by Owen Wilson, and the animal friends he makes when his family moves to a new city.

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Prince of Persia: The Sands of Time

Prince of Persia: City Building

Digital Media World

1 Aug 2010

Sue Rowe, Visual Effects Supervisor for Cinesite, was on set throughout the shoot in Morocco and later at Pinewood Studios, collecting data for her team and preparing how they would handle the tasks they had been awarded, comprising 280 shots. The shoot ran from the end of August and into December. “Although the art department had provided quite adequate sets in many cases Director Mike Newell and Producer Jerry Bruckheimer came back from reviewing the footage wanting the whole production to be more, bigger and better. Can we add a couple of hundred buildings? Have a grander palace? Can that camera’s helicopter move swing even wider?” said Sue.

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Dirty Sets, Nasty Weapons

Computer Graphics World

1 Jun 2010

As Dastan and Tamina journey through sixth-century Persia on their mission to save the Sands of Time, they travel through two cities, which house several action sequences.

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Clash of the Titans

"There is No Limit to Special Effects"

Image Animation

Simon Stanley-Clamp on creating fearsome beasts for the re-make of Clash of The Titans.

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Clash of the Titans

3D Artist, Issue 15, Spring 2010

Duncan Evans travels to darkest Soho to talk about Cinesite’s work on big-budget Hollywood film Clash of The Titans

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Editing & Postproduction: Challenges Presented, Lessons Learned

Shoot

What was the biggest creative challenge you faced on Clash of the Titans? And what noteworthy surprise or surprises arose (a lesson learned or an unexpected discovery) during the course of the project?

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