John Carter

After an epic two and a half years of hard work, it’s great to finally see our work on John Carter hit the big screen. In total we completed 831 visual effects shots and converted over 87 minutes into 3D – an achievement that marks our first full stereo conversion of a feature film.

We created the majority of the film’s environments, including the opposing cities of Zodanga and Helium, and the Thern Sanctuary, as well as a big air battle and full-screen CG digi-doubles of John Carter and Princess Dejah. The environments were populated with CG crowds and hundreds of CG props.

Senior visual effects supervisor Sue Rowe headed up our efforts, working closely with director Andrew Stanton and spending several months on set in the UK and Utah. Sue and her team of more than 300 artists took Andrew’s vision for the Edgar Rice Burroughs series of novels to deliver our most complex and creative work to date.

Due to the volume and complexity of our work we divided the shots between four additional visual effects supervisors – Jon Neill oversaw the city of Zoganda, Christian Irles took on Helium, Ben Shepherd tackled the air battles and Simon Stanley-Clamp headed up Thern. Artemis Oikonomopoulou was our overall 3D supervisor.